In 2012, I joined forces with a programmer to make an app that turns chores into a game. Which was great. And it performed really well. And then we got tired of keeping up with the never-ending iOS updates. Those updates are a little aggressive.

Created with Nathan Clark (developer)

 
 

This was an all-consuming passion. Only two people doing all of the UX, graphic design, illustration, programing, testing promoting. This project will forever be a reminder of what’s possible with two passionate people and some time to think.

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We relished the idea of giving every screen maximum creative attention so that we could keep kids engaged. But it was the functionality Nathan and I planned that won parents over. Our dedication to user-testing and extensive UX iterations led to an app that had moms and dads writing us to say that this app helped transform their kids into chore-doing maniacs.

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SNAPPLE - HALF-N-HALF MACHINE

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